Showing posts tagged
#science

Can You Trust Your Eyes?

How do you know what you’re seeing is real? These Illusions bring about the truth!

Written and created by Mitchell Moffit (twitter @mitchellmoffit) and Gregory Brown (twitter @whalewatchmeplz).

facebook.com/AsapSCIENCE

VR Skydiving Using the Oculus Rift

Computer science student Dan Borenstein is using a harness suspended to a tree to re-create a skydiving session with the SkyDIEving demo made by nDreams for the Oculus Rift virtual reality headset. Looks fun, doesn’t it?

skydieving.com
vaecon.tumblr.com
facebook.com/Vaecon

Why Do We Clap?

Watch as Michael from Vsauce explores the science of clapping and looks at some of the various reasons why people clap.

twitter.com/tweetsauce

10 Amazing Facts About The Planet Mars

We’re getting closer and closer to settling on it that it only seems right to learn a little more in 10 amazing facts about the planet Mars.

Music: Epic Event by Terry Devine-King

facebook.com/alltime10s
minds.com/Alltime10s

Bill Nye: Firebrand for Science - Aims to Change the World

In recent years, Bill Nye has emerged as a fearless voice against climate change deniers.

The Science Guy has gone from taking on science lessons for children to taking on pundits on cable television on climate change, evolution and science in general.

nytimes.com/2013/06/18/science/bill-nye-firebrand-for-science-is-a-big-man-on-campus.html

Science, Religion, and the Big Bang

The Big Bang is a complicated concept, and its unfortunately-misleading name doesn’t help much. Minute Physics help us understand it, and how the theory overlaps (and doesn’t) with Creationism.

Minute Physics provides an energetic and entertaining view of old and new problems in physics — all in a minute!

Music by Nathaniel Schroeder: soundcloud.com/drschroeder

facebook.com/minutephysics

How Much Science Can You Fit Into 6 Seconds? [GE]

On August 15th, GE launched the world’s first #6SecondScience Fair, a week-long celebration of science on Vine. By the time the week ended, over 600 projects had been submitted. From frog dissection to dry ice explosions, here’s a compilation of some of our favorites.

GE works on things that matter. The best people and the best technologies taking on the toughest challenges. Finding solutions in energy, health and home, transportation and finance. Building, powering, moving and curing the world. Not just imagining. Doing. GE works.

generalelectric.tumblr.com
facebook.com/GE

What If You Stopped Going Outside?

If you spend most of your day inside, this is for you!

Co-written by Anne Medlock.

Written and created by Mitchell Moffit (twitter @mitchellmoffit) and Gregory Brown (twitter @whalewatchmeplz).

facebook.com/AsapSCIENCE

The Solar System: Our Home in Space

The solar system - well known from countless documentaries. 3D animation on black background. This infographic videos tries something different.

Animated infographics and a focus on minimalistic design puts the information up front. We take the viewer on a trip through the solar system, visiting planets, asteroids and the sun.

youtube.com/Kurzgesagt
facebook.com/Kurzgesagt

How to Code Mountains

WIth Wolfram Mathematica code:



S[n_, t_] := Sin[n*3 Pi/50 + t]ListAnimate[ Show[   Table[    Plot[     100 - n + (20*Abs[S[n,t]] + .02)*Exp[-(x - 4*S[n, t])^2/Abs[S[n,t]]],      {x, -10, 10},    PlotStyle -> Directive[Black, Thick], PlotRange -> {{-7, 7}, {0, 100}},    Filling -> Axis, FillingStyle -> White, Axes -> False, AspectRatio -> Full,     ImageSize -> {500, 750}],  {n, 1, 100, 1}]],{t, .001, 2 Pi + .001, (2 Pi + .001)/30}, AnimationRunning->False]


(vía intothecontinuum)

How to Code Mountains

WIth Wolfram Mathematica code:

S[n_, t_] := Sin[n*3 Pi/50 + t]

ListAnimate[
Show[
Table[
Plot[
100 - n + (20*Abs[S[n,t]] + .02)*Exp[-(x - 4*S[n, t])^2/Abs[S[n,t]]],
{x, -10, 10},
PlotStyle -> Directive[Black, Thick], PlotRange -> {{-7, 7}, {0, 100}},
Filling -> Axis, FillingStyle -> White, Axes -> False, AspectRatio -> Full,
ImageSize -> {500, 750}],
{n, 1, 100, 1}]],
{t, .001, 2 Pi + .001, (2 Pi + .001)/30}, AnimationRunning->False]

(vía intothecontinuum)

Up!